Elementals are creatures in The Witcher 3: Wild Hunt that impersonates all the elements (air, fire, earth, and ice), or a mix different elements. Witches and wizards usually create them; thus, they are magical creatures and can be hard to handle in a fight.
Being highly different in aspect, the Elementa all have similar weaknesses and are vulnerable or susceptible to the same bombs or oils. They might not be as fast or intelligent as other creatures in The Witcher 3: Wild Hunt, but this doesn't mean they are not dangerous to face as Geralt of Rivia.
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Djinns are the Elemental genies of air. They are powerful creatures, and once captured, they are bound to the captor and have to fulfill three wishes; after that, they are free again. Usually, only powerful witches and wizards can catch and tame these beings since they fight with determination to avoid this fate. Geralt has to fight a Djinn during «The Last Wish» quest on the Skellige Isles.
Fighting a Djinn is difficult. They can cast their spells instantly, and by manipulating the element of air, they can summon powerful storms and hurricanes. The closer a Djinn is to death or capture, the more dangerous it becomes. Luckily, as magical creatures, they are vulnerable to silver, Dimeritium bombs, and all the signs except Igni.
Earth Elementals are made of mud, clay, sand, and rock, clumped together with water and created via magic. While seemingly slow and ponderous, these creatures are nevertheless dangerous and should be avoided at all costs. They kill men by smashing them with their fists or hurling giant stones at them. Geralt will come across them while exploring Kaer Morhen or the Skellige Isles.
Due to their enormous
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