Laura and Max are the first characters that appear in the Prologue and Laura is the first playable character in The Quarry. Having almost bumped into someone causes the car to swivel off the road into the woods, thus getting stuck.
After a while, Officer Travis appears, helps them, and then orders the couple to go to the Harbinger Motel, as it’s dangerous at night. Being the stubborn person that she is, Laura doesn’t heed his warning and travels to Hackett's Quarry Summer Camp, which proved to be her biggest mistake.
The Quarry: Prologue — All Collectibles Locations (Tarot Cards, Clues & Evidence)
While playing as Ryan and Laura, players need to make some important decisions (in chapters seven and nine specifically) to get the Should've Gone to the Motel Achievement.
In chapter seven, people get the chance to play as Laura and uncover some secrets in The Quarry. After getting her eyes gouged out by werewolf Max, Laura is free to search the police station for Clues, Tarot Cards, and Evidence.
Upon reaching the last room on the second floor, a tranquilizing syringe can be found inside one of the cabinets. Grab it then hide it inside the fake brick in Laura’s cell before sleeping.
Later, when she pretends to be sick and Travis comes to check on her, complete the QTE to inject him with the tranquilizer and make him pass out. This is a crucial step that’ll ensure Laura's survival in chapter nine.
Chapter nine is when things start to get messy as Laura and Ryan are trying to escape the Hacketts. In one scene, Ryan will be lying on the ground suffering from blood loss due to being stabbed by Bobby, and Laura is convincing him to let her infect him, so he can survive.
Unfortunately, getting the Should’ve Gone to the Motel Achievement
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