In the new Gwent: Rogue Mage strategy card game, players can visit Places of Power to power up their cards, gain energy for use in a match, and more. Gwent: Rogue Mage is the single-player expansion to the successful multiplayer series Gwent. The card game comes from the popular action RPG game The Witcher 3, where it was an optional mini-game that became immensely popular. Since the Witcher 3's release, people have been playing Gwent with homemade decks and now can enjoy the experience in single-player mode with Gwent: Rogue Mage on Steam.
Places of Power are crucial to the Witcher franchise because they allow the main character, Geralt, to strengthen his abilities. However, these ancient stones predate Geralt and the Witchers in general. In Gwent: Rogue Mage, the main character Alzur uses the Places of Power to power up their decks or gain energy. Energy is a resource needed for spellcasting during a match, but if players use it before every round, they will run out of energy quickly. The two basic options for replenishing power are to wait until it fills back up with time or to visit a Witcher Place of Power on the map and gain some energy there.
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There are four different kinds of Places of Power in Gwent: Rogue Mage are distinguishable by their color: red, yellow, green, and blue. Since players can choose their routes on the map, they can look at where Places of Power are, determine what color it is, and make a decision about whether or not they want to visit on that particular run. Gwent: Rogue Mage is meant to be played by making several runs over the same map to gather different cards, collect Monster extracts, and eventually craft the potions that will
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