There are many ways to build decks in Gwent Rogue Mage, and beginners should stick with the basic deck that focuses on boosting card strengths. Gwent Rogue Mage is the newest Witcher spinoff game from CD Projekt Red designed as a single-player version of their Gwent online game. Unlike the Gwent game in The Witcher 3, this single-player version functions more like the multiplayer Gwent game. There are only two fields of play: ranged and melee. Additionally, many cards in Gwent Rogue Mage can be played either as ranged or melee cards, completely changing the strategy and how decks should be built.
The basic premise of Gwent Rogue Mage is that the world is suffering from the Conjunction of the Spheres, an event that led to the merging of multiple worlds, putting elves, humans, and monsters together in one world. Men took arms to fight back, but were doomed. Two mages emerged to try to understand a deadly new magic, Mutagens, which would later go on to form the Witchers. The story of Gwent Rogue Mage, although not considered canon, is set well before the time of Geralt and the Witcher series. Players control one of the mages, Alzur, as he travels throughout the world trying to find out more information on Mutagens, while his partner Lylianna assists. To progress through the game, players use decks of cards to defeat enemies and travel across the map, collecting mutagens from the monsters they defeat.
Related: Witcher Prequel Game Gwent: Rogue Mage Announced, Releases Tomorrow
As a card-based strategy game, there are endless combinations of cards to put in four main decks. This game also encourages players to play through it several times, as there are pathways to choose on the map and players cannot engage in every battle
Read more on screenrant.com