Supermassive Games recently announced that it would be partnering with publisher 2K Games in order to create The Quarry. It has been described as a spiritual successor to the developer's claim to fame, Until Dawn, which saw plenty of success when it released in 2015 as an exclusive for Sony and the PS4 console. Much like Until Dawn and many other Supermassive Games' projects, The Quarry is a cinematic horror adventure game that is inspired by teen slashers and other horror genres.
The Quarry is building off of what made Until Dawn so popular, as player choice is the key component of the experience. Many of the decisions made within the gameplay have long-lasting effects on the game's narrative, which can dictate whether a certain character lives or dies. This gives fans the experience of an interactive horror movie, with the character's lives all in the player's hands. With the game launching in about a month, director Will Byles sat down with SegmentNext to discuss some aspects that players can expect in this upcoming adventure.
The Quarry Horror Game Has Gone Gold
One of the first questions asked was how the story was handled, considering The Quarry has multiple endings depending on the choices made. Byles noted that one of the biggest challenges that he ran into when writing it was keeping track of where all nine main characters in the game, as well as the possible choices that were made that could impact the narrative. He also had to make sure that the story of The Quarry was able to continue even if one character has died.
Byles was also asked about a new mechanic that will be introduced into the gameplay of The Quarry, which is the Death Rewind system. Byles describes this as a retry mechanic that gives the player
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