Bethesda will take players into space with Starfield, and Obsidian Entertainment will be doing the same with The Outer Worlds 2, but the two games need not compete. Both projects will inevitably invite comparisons due to their scale and sci-fi premise. However, there is a good chance both games will be vastly different from each other even if a common backdrop is shared, particularly when it comes to tone and style. Both could end up being financial and critical successes and that would be best for not just players but the genre as a whole.
Starfield is shaping up to be a very Fallout-like game but set in space. Promising gameplay features such as ship and base building, space battles, and even full exploration of over 1000 planets has led to Starfield being compared to No Man's Sky. Features like this properly implemented into a Bethesda game is exciting fans already and have brought much hype for the game. The Outer Worlds 2, on the other hand, isn't receiving as much attention. While not much is known about this sequel — minus that it will be set in a new star system with a new crew — it is fair to expect it will be similar to the first. Exploring a corporate-dominated outer system where players get to decide whether to support the people, the corporations, or simply look after themselves was a winning premise with the first game, and one would expect that to continue with the sequel.
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The issue The Outer Worlds 2 may feel releasing a good bit after Starfield is the need to compete with it, mainly when it comes to scale. Even though The Outer Worlds received positive reviews, one of its biggest weaknesses was its scale, as planets — especially in the second half of
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