Back in December, I wrote that 2022 was going to be a great year for gaming. After all, we had Starfield, Kill the Justice League, the then-unnamed Breath of the Wild 2, Forspoken, Redfall, Gollum, Avatar, Sons of the Forest, Nightingale, Replaced, Bomb Rush Cyberfunk, and Goodbye Volcano High to look forward to. What a fool I was. A nincompoop. A jabroni. These games are now all set for 2023, but I won’t make that mistake again. We might get them in 2023, others may be delayed further into 2024, and some just won’t be that good. Marketing has reached saturation point, and getting excited for upcoming titles no longer feels worth it.
Yesterday was a great reminder that hype isn’t really my thing. I don’t begrudge those able to get excited off the back of commercials, but the Zelda trailer revealed nothing but a (confusing and awkward sounding) title, while God of War was just a lot of stuff coming thick and fast. Much like the clash of axe and hammer between Kratos and Thor that ends the trailer, Ragnarok’s trailer is all sound and fury. It’s loud and hectic and energetic, but difficult to take in. Nintendo and Sony both brought their biggest upcoming games to the stage, but both just passed me by.
Related: The Legend of Zelda: Tears Of The Kingdom Is All About Hyrule’s Tragic Past
That’s not a statement of their quality, or even a reflection on the showcases. I’m never a fan of just advert after advert after advert, and Sony even stuck in a literal advert for a God of War themed controller (God of War not included). The longer segments with significant gameplay, or completely new reveals are what make these showcases worthwhile, even if Zelda and Ragnarok get the press. Indeed, the last time both games were shown off,
Read more on thegamer.com