If CD Projekt Red’s The Witcherfranchise had ended with The Witcher 2: Assassins of Kings, there may not have been many fans who kept it around in their memory. However, The Witcher 3: Wild Hunt is celebrated as an open-world action-RPG with extensive dialogue branches, elaborate alchemy and crafting mechanics, and seemingly infinite points of interest signified by question marks on the map. These features are comprehensive, but if there is one that does not excel quite as greatly, it is The Witcher 3’s combat. Instead, The Witcher 4 could consider Soulslike combat.
It does not seem like fans have gotten tired of the Soulslike genre yet, and its popularity may increase with each new FromSoftware game that demonstrates how superb the genre's principles are. Many new contenders in the genre have been released lately, such as Thymesia and Steelrising, with others announced and releasing in the future, such as Lies of P and Star Wars Jedi: Survivor. Making a leap to Soulslike combat might sound jarring or alienating if fans have gotten used to The Witcher's style, but it already leaves itself open to a rather simple transition in gameplay.
The Witcher 3 Still Coming to Current-Gen Systems, Says CD Projekt Red
No details have been shared thus far about what fans should expect from The Witcher 4, nor CD Projekt Red’s planned trilogy of The Witcher games. It is therefore unknown what changes or improvements are planned for the franchise’s future, but its combat could use a bit of tweaking that would give it a definitive style on current-gen platforms.
As it stands, the current hack-and-slash model lacks weighted impact unless mods like The Witcher 3’s Brutal Blood are installed. Of course, oils and concoctions can be created and
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