What happens when some folks who previously worked at Blizzard on games including Warcraft 3 and StarCraft 2 go independent with a new studio to make a new real-time strategy game? They make a game which looks quite a lot like 'Warcraft 3 meets StarCraft 2'. That's Stormgate, and you can see that for yourself in the first gameplay trailer, below.
Along with various competitive multiplayer modes, Stormgate will cooperative play, including on campaign missions. And as you might hope, given how huge mod tools were for Warcrafts and StarCrafts, it will have an editor letting players make new maps and modes.
Stormgate will be free-to-play, thought Frost Giant insist "never pay to win." They haven't fully explained what they will sell, but say you can "Support the development of additional optional content that you enjoy, without ever paying to remove nuisances or gain an advantage." In that spirit of welcoming folks in, they also plan to make it more accessible to a wider audience through features like simplified controls and automatic control groups. They say they have "lowered the skill floor while keeping the ceiling as high as you want to climb."
The 1v1 in this pre-alpha gameplay video is a mirror match between the Human resistance. The only other faction confirmed so far are the Infernal Host, a group of demons who've invaded on some sort of, I don't know, I suppose we could call it a Burning Crusade.
If Frost Giant Studios are taking suggestions for the others, might I be so bold as to suggest isolationist blue elves, or isolationist blue space-elves. Maybe they be could haughty but honourable. Could have an organic vibe to their technology, or even organic technology. I'd go for that. Also one faction should spray
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