The latest developer update for Overwatch 2 saw Gavin Winter, senior systems designer, explain some of the biggest changes coming in season 10, and one of them will hopefully help you help that one friend who can't seem to get out of bronze.
There's been a lot of talk concerning Overwatch 2 season 10, and what this means for the game going forward, with a new DPS hero, Venture, being added and plans to "give the game a regular heartbeat." However, I'm more interested in the competitive changes scheduled for the next season and what this means for groups and matchmaking.
In a developer update posted <a data-analytics-id=«inline-link» href=«https://twitter.com/OWCavalry/status/1778091627094958580?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1778091627094958580%7Ctwgr%5E3ab85082ccdd45d1c4304f170205e7faff7b4b01%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.charlieintel.com%2Foverwatch-2%2Foverwatch-2-defense-matrix-explained-317403%2F» target="_blank" data-url=«https://twitter.com/OWCavalry/status/1778091627094958580?ref_src=» https:>to Twitter
, Winter explains that «Overwatch is at its best when you're playing with friends,» and it's for this reason that Blizzard has decided to revise its grouping restrictions. You used to only be able to team up with friends if everyone was within two ranks of each other (or one if someone is Masters or above). This was supposed to help ensure fair matches and remove the possibility of boosting, but I think we've all seen a gold Mercy main attached to a Diamond DPS hero of some kind during a competitive match, so I'm not sure how effective this was.
New Developer Update: Competitive, Defense Matrix, & more
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