Square Enix and People Can Fly have unveiled more details of the endgame for Worldslayer, the upcoming first paid expansion to their online co-op action RPG Outriders. Outriders’ creative director Bartek Kmita says there’s “hundreds of hours of meaningful progression” in Worldslayer’s endgame, which sounds like a lot, but the focus is mostly on the replayable big new Trial of Tarya Gratar dungeon. Check out the full broadcast below for some shooty footage.
Worldslayer’s story is all about taking on its big bad, creepy lady Erishkigal. People Can Fly said when Worldslayer was announced in April that this expansion would delve further into the alien nature of Outriders setting on the planet Enoch, and Erishkigal certainly seems like she’s got some funky extraterrestrial stuff happening. The endgame starts after you take on Erishkigal and win, though, which opens up the Trial of Tarya Gratar.
The Trial is a new “dungeon experience” with changing weather and a day-night cycle, one that also has a bunch of the E.T. equivalent to terracotta warriors knocking about in it. People Can Fly say the dungeon is vast and “pretty damn scary”. That’s probably down to the new enemy types only found in Tarya Gratar, including packs of stealthy shadow-beasts and their beast-lord keepers.
The devs are keeping shtum other than that though, because the place is apparently linked closely to the story of Worldslayer and Enoch’s native Pax civilisation, so they don’t want to ruin it. To make up for it, People Can Fly are reworking a lot of existing gear sets so they’re still viable for the fresh surprises inside the dungeon.
There’s a new base area at the gates to Tarya Gratar with access to all 18 previous expeditions featured so far
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