The Yakuza franchise is now a globally acclaimed and longstanding series, yet still appears to be in its infancy in terms of the sheer amount of content that the game series can explore. Laying its roots all the way back in 2006, the franchise has only recently ventured out into wider and more standalone storylines and characters, finally moving away from Kiryu's storied saga to new beginnings.
A prime example of recent innovation and bold change within the Yakuza franchise came with the 2020 release of Yakuza: Like a Dragon. With the high risk of the unique turn-based gameplay proving successful, the case for a sequel to Like a Dragon is clear to see.
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It's important to contextualize the success of its predecessor when discussing the possibility of a sequel to Yakuza: Like a Dragon. From its overhaul of classic Yakuza game mechanics to its primary focus on a cast of entirely new characters, the positive consensus surrounding Like a Dragon (despite its changes) is a testament to just how deserving of a sequel the game is.
Like a Dragon introduced an entirely new combat system to the Yakuza franchise, moving away from the button mashing beat em' up mechanics that Yakuza had used previously. Instead, Like a Dragon plays like a classic turn-based JRPG, fostering more methodical and strategic gameplay while maintaining that whacky Yakuza charm. This detachment from the formula that had previously worked so well for the franchise worried fans, however the majority were pleasantly surprised with the change. With the overwhelming amount of other mainline and spin off Yakuza games being beat em' ups, the new gameplay offered a welcome change to most.
Like a Dragon was additionally
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