Some games, no matter how good they are, struggle to find an audience. It's always a shame when you know a game is a classic, but people just won't play it. In that spirit, here are some games the editors of TheGamer think you should try at least once.
Related: What Game Have You Tried And Failed To Get Into?
I wish more people would play else Heart.Break(). It's a very weird adventure game set in a world where bits have replaced atoms, where you can hack the very fabric of reality and bend it to your will. You can pull up the code of objects around you and edit them to change how they function. To give one arbitrary example, the game has a life simulation element with a real-time clock, meaning you have to sleep occasionally. But if you're too busy to go back to your hotel, just hack a cup of coffee to increase its caffeine content by 500% and you'll be up all night. That's just one of thousands of totally emergent, player-created ways to manipulate the game's big, detailed, systems-driven world through hacking—which is used for both solving puzzles and causing general mischief. It looks and sounds incredible too, with a beautifully stylish, offbeat art style and a killer soundtrack by El Huervo, whose music you may have also heard in Hotline Miami.
People like to go on about Amnesia: The Dark Descent, but I wish more people gave that amount of attention to Frictional Games’ other indie horror title, Soma. I’m a sucker for narrative-driven, walking simulator-type games like Tacoma and What Remains of Edith Finch. Soma harnesses my predilection for that genre perfectly with healthy helpings of science fiction and philosophy that still have me reeling long after the game's conclusion. I’ve played so many story-heavy games
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