Just three months after TERA was obliterated in Japan, the game is shutting down for good worldwide. The full TERA shutdown will happen on June 30 at 4AM ET.
Announced on Twitter by the sole remaining publisher (Gameforge), the reason for the shutdown is very clear: “TERA‘s developers [Bluehole Studio] have decided to cease work” on the game. At that point it doesn’t really matter how much work you do as a publisher as development is done, including future content and the stewardship of the current iteration, all the way down to bug support.
The “TERA Team” did offer one last hurrah though:
“After nearly 10 long years, the TERA legend must sadly come to an end. Together we’ve braved so many of Arborea’s perils, fought valiantly against the argons, made many new friends and gone on countless adventures. We would like to thank you for your loyalty, for accompanying us on this long journey, and for being such an amazing community!”
To re-iterate, TERA, formerly known as TERA Online, has been around for over 10 years in Korea, and we’re just a week and a half shy from celebrating a decade since its North American launch. It managed to hang on for a long time, and even hosted PS4 and Xbox One ports in 2018.
In this incredibly competitive era of 2022, it’s not a shock to see TERA go, especially since it hasn’t been in the headlines for some time. Seven years ago it was the most-played MMO on Steam, but since then we’ve seen numerous other live-service MMOs pop up and eat its lunch, amid the myriad free-to-play titles jockeying for position.
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