For as long as I can remember, I’ve always loved the Teenage Mutant Ninja Turtles. Whether it was being introduced to the series with the 2003 show, watching the Bossanova 1990 film about a million times, or playing the probably-bad-in-retrospect Battle Nexus game, I’ve never quite left Turtlemania behind.
My love of all things cowabunga has made it incredibly depressing to see the group slowly fade from the gaming scene. The Turtles have starred in some true all-timers, but the past few years have been dryer than Megan Fox’s performance as April O’Neil.
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It should probably come as no surprise then that Shredder’s Revenge has been one of my most anticipated games ever since it was first announced. Even if the ’80s Turtles isn’t my favourite iteration of the group - I can hear my fan club membership being revoked as I type that - the idea of a new Turtles game was already enough for me, let alone one with some real side-scrolling brawler pedigree behind it.
Not only is Shredder’s Revenge a heartfelt love letter to everything TMNT, but an incredibly satisfying brawler that is both loyal to and builds upon Turtles in Time in every conceivable way. Without a doubt, Shredder’s Revenge is the best Teenage Mutant Ninja Turtles Game there’s ever been.
Shredder’s Revenge works so well because it takes the Turtles back to where they’ve been proven to work - simple arcade side-scrolling fun. Thankfully, it also takes that formula and dials it up to 11, improving the combat significantly to be more in line with recent brawlers like Streets of Rage 4 and River City Girls.
While Turtles in Time really only had a few attacks and throws, each character here has slide attacks, multiple
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