Hello G&G Championships Contenders (and everyone else)! Patch 12.8 comes after the patch the G&G Championship will be played on, but before the actual competition takes place. We're treading lightly this patch to maintain a stable meta and practice environment for pros, as well as a consistent Ranked experience for everyone else during our final few patches of Ranked climbing! Where we have changes, they're focused on buffing underwhelming strategies, buffing the weakest 3-star 4-cost champions, and adjusting our attack speed slow system.
Rodger «MinionsRpeople2» Caudill Patch Highlights Large Changes Large, like my desire to hatch the Golden Egg! Augments Buffing Quickestsilver to make all options viable when getting the Radiant Relics Augment! Quickestsilver ⇒ Quickestersilver Radiant Relics and Golden Egg option, Quickestsilver (Radiant Quicksilver) Attack Speed: 45% ⇒ 55% Traits Vertical Chemtech lost a lot of survivability after we nerfed the trait's damage reduction, so we're giving some back in a more appreciable (and counterable) way. Scrap is one of the most contested comps in the game.
The power of 4 Scrap is mostly in the item component conversion, but right now the shield is so huge that the trait is universally powerful. Chemtech percent max Health Regen: 4/7/10/18% ⇒ 5/9/13/20% Enchanter percent increase to Healing and Shielding: 25/45/70/100% ⇒ 25/50/80/115% Hextech shield: 100/135/250/350 ⇒ 100/150/275/375 Mutant, Cybernetic Enhancement Health: 450/900/1350 ⇒ 450/800/1250 Mutant, Voracious Appetite Attack Damage & Ability Power: 20/30/40 ⇒ 18/27/36 Scrap shield per item component: 20/40/60 ⇒ 20/30/50 Syndicate Armor & Magic Resist: 50 ⇒ 55 Syndicate 7 Bonus amplification: 50% ⇒ 55% Small Changes Small,
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