Take-Two has announced that 2K Games and Firaxis Entertainment are delaying Marvel's Midnight Suns, the XCOM studio's superhero-themed turn-based tactical title.
The news comes from its first-quarter financial results for fiscal year 2022, which also contained data about Zynga's performance since it was acquired by Take-Two in May 2022.
The delay of Marvel's Midnight Suns also comes with the news that the Nintendo Switch and last-gen console versions of the game will be released "at a later date." Midnight Suns will land sometime later in fiscal year 2023, the last day of which is March 31, 2023.
It's the latest in a number of high-profile delays from triple-A game studios. Take-Two states that the game was delayed to "ensure the teams at Firaxis Games and 2K deliver the best possible experience for [their] fans."
A Twitter account for the game shared the news with one additional bit of context: Midnight Suns is apparently "the biggest game" the team has ever made.
Important update from the Midnight Suns team pic.twitter.com/79yVfzpDED
That's pretty interesting given that Firaxis' other franchises (Civilization and XCOM) are also fairly large and expansive games.
During the three-month period ending June 30, 2022, Take-Two's GAAP net revenue increased 36 percent to $1.1 billion, while net bookings (digital in-game spending) grew 41 percent to $1 billion. The company did see a net loss in the first quarter that totaled out at $104 million. It's a 31 percent improvement on net loss it experienced in Q1 of fiscal year 2022, which was $152.3 million.
The company is also using a new accounting metric called EBITDA (earnings before interest, taxes, depreciation, and amortization) as a financial measurement. Its EBITDA for Q1 2023 was
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