Danielle Partis
News Editor
Thursday 20th January 2022
Super Rare Games has launched a publishing label, set up to provide independent developers an avenue to launch their games.
The label, titled Super Rare Originals, has already signed a handful of titles, including Grapple Dog, Completely Stretchy, Lone Ruin, The Gecko Gods and Post Void.
The company also recently hired Curve Digital founder Jason Perkins, as well as an internal producer and a QA team to work with the label. With new staff on board and experience across multiple disciplines, Super Rare hopes to offer a full-fledged and completely bespoke publishing option for indies.
When asked about why now felt like a good time to unveil a publishing arm, Super Rare's head of words Ryan Brown tells us that the firm identified a space in the market to launch a label that is "truly indie-first focused."
"Super Rare's mission statement has always been about supporting indies, and we see original games publishing as the next logical step for us," the company's head of words Ryan Brown tells us.
"Super Rare's mission statement has always been about supporting indies, and we see original games publishing as the next logical step for us"
"We're in a really good, stable place with our core Super Rare Games physical business at the moment, and if I'm honest we just really want to be able to be even closer to games on the development side."
Brown also highlights that Super Rare wants to help "rebuild the power dynamics in indie publishing to be in the developer's favour", and improve the ecosystem around games publishing.
While Super Rare Originals is not the first label to hone in on supporting indies specifically, the company does emphasise its love for bigging up smaller
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