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Stray Showed Me Games Don't Need To Consume Your Life To Be Great

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thegamer.com

Developers bragging that their games are so full of content that it would almost be impossible for a single person to experience all of it appears to be in vogue right now.

Dying Light 2 studio Techland revealed it would take someone more than 500 hours to explore everything its sequel had to offer earlier this year.

Either not hearing the negative reaction to that, or deciding to ignore it, Bethesda followed up with a similar announcement of its own a few months later when it revealed Starfield will have more than 1000 planets to explore when it launches in 2023.

Even though there was a fair amount of backlash and discourse surrounding these two examples in particular, most of us will have fallen for the bigger is better rhetoric when it comes to video games.

Read more on thegamer.com
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