Developers bragging that their games are so full of content that it would almost be impossible for a single person to experience all of it appears to be in vogue right now. Dying Light 2 studio Techland revealed it would take someone more than 500 hours to explore everything its sequel had to offer earlier this year. Either not hearing the negative reaction to that, or deciding to ignore it, Bethesda followed up with a similar announcement of its own a few months later when it revealed Starfield will have more than 1000 planets to explore when it launches in 2023.
Even though there was a fair amount of backlash and discourse surrounding these two examples in particular, most of us will have fallen for the bigger is better rhetoric when it comes to video games. Perhaps now more than ever what with a number of triple-A titles costing $70 at launch. In defense of all-consuming video games, sometimes bigger really is better. Take a very recent example in Xenoblade Chronicles 3. If you have played the latest installment, or even just read the reviews, it quickly becomes clear that trying to cut that game down to one that doesn't demand a lot of your time simply wouldn't work.
RELATED: Get The Look: Stray Edition
That isn't always true though, and I think Stray has shown me that more than any game to have come before it. If you have missed out on the Stray hype up until this point, I would strongly recommend you rectify that if you can. It's available on Steam, smashing Annapurna's concurrent player record on its launch day, and can still be downloaded for free if you have PS Plus Extra or Premium. Best of all, even if you do have live service games or something like Xenoblade eating up almost all of your video game time right
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