Stop Making Sense has a reputation as one of the best concert films of all time. It's well-deserved. Starring Talking Heads and helmed by Jonathan Demme — the filmmaker behind The Silence of the Lambs and Philadelphia — the 1984 doc is a virtuosic feat from performers and director alike. It would also make a fantastic, once in a lifetime video game.
The wave of bands getting tie-in games passed over a decade ago, around the time that plastic instruments fell out of fashion. Before the trend ended, we got Rock Band games dedicated to the catalogs of The Beatles, Green Day, and AC/DC, Guitar Heroes honoring Van Halen, Metallica, and Aerosmith, and a Black Eyed Peas dance game for the Wii. Those games combined the music of their subjects with art inspired by their aesthetics. The Beatles: Rock Band got memorably trippy as its timeline extended into the band's drug-inspired late '60s career. This period roughly coincides with the era during which the band stopped touring, thus presenting Harmonix with a challenge on how to represent their performances visually. They rose to the challenge with levels that began in the recording booth, but voyaged off to surreal dream plains as the song progressed.
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We don't live in that era anymore. But, the past few years have still given us plenty of great music games. Titles like The Artful Escape, Thumper, Sayonara Wild Hearts, and Fuser have shown what interactive music can look like in a post-Guitar Hero world. These games have taken music out of the realm of the literal — you won't bang a plastic drum to simulate playing a real drum — and focused, instead, on representing the creativity of music through stunning visuals and unique
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