Seamus Blackley, perhaps best known for being the designer and creator of the original Xbox, has revealed how his plan for a Jurassic World game ultimately turned into the movie from which an entirely new trilogy of dinosaur movies has been spun.
Blackley took to Twitter on Monday and explained in a lengthy but fascinating thread how he was handpicked by Steven Spielberg to work on a new Jurassic Park game to accompany the reboot. However, his journey begins almost 20 years before that when Blackley was first afforded the opportunity to create a Jurassic Park game in the late '90s. It was called Trespasser, and if you haven't heard of it, well, there's probably a good reason for that.
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“I led a brilliant team straight into hell,” Blackley writes, sharing a screenshot of a review in which the writer labeled Trespasser the most frustrating game they had ever played. Blackley thought he would never work in video games again but soon found himself at Microsoft after impressing Bill Gates. There he would create the Xbox, and later got sucked into the world of gaming finance working with talent agency CAA.
Spielberg was a client of CAA, and in 2012, the Jurassic Park director informed Blackley he was rebooting the franchise. Not only that, but he wanted Blackley to hop aboard and create a game to accompany it. The dev jumped at the chance, even making it as far as creating a trailer to show to Spielberg which the director loved. The trailer leaked online a short while ago, its existence confusing most who saw it. This story from Blackley now explains why it exists, but the full game does not.
“I wrote a story about dinosaurs on Isla Sorna and the research
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