The Starfield gameplay trailer seems to hint that Bethesda’s upcoming space RPG could feature a survival system and other survival game mechanics, similar to Fallout 4 and Fallout: New Vegas, whereby players have to eat, drink, and take care of their characters’ biological needs, as well as completing quests and unlocking abilities.
One of the game’s starting skills, Gastronomy, allows players to “craft specialty food and drink, and research additional recipes at a Research Lab”. This first of all implies that eating and drinking will form a part of Starfield’s gameplay, and that maintaining your character’s biological needs, a la survival games, may extend to factors such as temperature, disease, and rest. Bethesda fans will fondly recall the hardcore mode from Fallout: New Vegas, whereby bullets and blows result in life-threatening injuries, and you need to remain mindful of dehydration and the soaring Mojave heat. Given the rigours of space travel, and various hostile environments we’re likely to face across Starfield’s 1000 planets, it seems possible that gruelling external factors, as well as biological needs, could influence your play style. Our guide to how Starfield skills work can tell you more about how your character build might impact your survival.
It’s also possible that food, drink, and the specialty recipes described by the Gastronomy skill, will serve a simpler purpose, whereby they grant temporary buffs and status effects, similar to Fallout 4. Although the actual gameplay effect would not be as severe, this would still allow Starfield players to roleplay survival – whether or not there’s a mechanical benefit or status effect, there is something gratifying, and deeply atmospheric, about trudging back to
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