A new Stardew Valley update just went live on PC, and while creator Eric Barone says it's not a biggie, it does make some significant changes for modders, also incorporates some quality of life changes, and fixes a handful of minor bugs.
The biggest change is architectural—the patch migrates Stardew Valley from the XNA framework to MonoGame, an open source implementation of XNA 4 that «futureproofs the game and allows mods to access more than 4 gigs of RAM,» Barone said. But I think my favorite
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