Star Wars: Knights of the Old Republic 2 - The Sith Lords is one of the best games we never got. And hell, the version we did get is pretty damn good too. Tragically, a ridiculously short development cycle imposed by LucasArts (who insisted it had to be out just over a year after the first KOTOR) held back its potential, leaving much of the game unfinished.
There was enough left behind for fans to work with, however. And now, as any KOTOR 2 fan will tell you, you must play it with The Sith Lords Restored Content Mod (TSLRCM). The 2009 overhaul restores quests, conversations, entire locations, and even the actual intended ending. Without it, whole character arcs are lost, and there’s no satisfactory conclusion. TSLRCM is one of the best games of all time, and it’s not even a game. It’s a reminder of what should have been back in 2004.
Related: Kenobi is Right to Look Inward, It’s the Future of Star Wars
Fast forward to 2022, and developer Aspyr just ported the vanilla game to Switch as is. Just like its previous mobile port, KOTOR 2 has been re-released as it was in 2004: unfinished.Sure, TSLRCM is being added as DLC later down the line, but it will require you to start a fresh save. And the new fans who should have seen how great KOTOR 2 can be right out the gate will likely have finished the game by then - if they didn’t leave it behind after that soft locking glitch took weeks to fix.
This isn’t to rag on the devs, who have frankly done well to keep both KOTOR games alive for the past decade. It’s about the bizarre decision-making going on here. For some reason, the powers that be have decided that the first KOTOR gets a glossy remake, and its sequel, that is in much more dire need of a fresh coat of paint, gets to
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