Star Wars has a strange universe. As mentioned when discussing the ridiculousness of a Squid Game Universe, Star Wars used to stretch far and wide. Novels, games, comics, action figures, and of course, movies, all added up to a wide and dense universe. Then Disney came along. Things weren't canon, then were again, and then were not. Except for this Easter Egg which means they are. Also, everything is connected to the Episode movies. Like, absolutely everything. The Mandalorian is a new thing, except it’s clearly a riff on Boba Fett, and then Boba Fett showed up anyway. Luke showed up too. Han gets a prequel. The Death Star gets a prequel. The guy who figured out how to make lightsabers different colours by using food dye gets a prequel. I mean, maybe. Ahsoka gets a TV show. Obi-Wan gets a TV show. Everyone who so much as sneezed near an already successful Star Wars property gets a TV show. Now we're getting three new video games, and they need to be nothing like the movies.
We've written before about games ignoring the canon at TheGamer, but that's not really what I mean. I would rather slather my face in birdseed and peanut butter and stick it in an ostrich enclosure than argue about Star Wars canon, so I'm going to side step all of that. I don't care whether the events in my video game that takes place in space 'really' happened. What I care about is them being able to do something unconstrained by the movies - and those constraints come in two varieties.
Related: Let Bryce Dallas Howard Do The Next Star Wars Game
The first is plot based. If you introduce Luke, Rey, Jyn, or anyone else from the movies, we know exactly who they are already, we know where their story goes, and we know this is a mere footnote in their
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