In Splatoon 3, there are four competitive game modes that fall under the Anarchy Battle, where you will fight to increase your Rank. Tower Control is a type of Anarchy Battle where you attempt to move a tower to the enemy's side of the map before they move it to yours.
Related: Splatoon 3: Splat Zones Guide
While the basic rules of Tower Control are simple enough, there are several details to this mode that make it a difficult but rewarding competitive mode. Let's take a look at how to get started with Tower Control Anarchy Battles, and some tips and tricks for succeeding.
As mentioned above, the main goal of Tower Control is to move the neutral tower to the enemy's side of the map. Two teams of four will battle over control of a neutral tower that begins in the center of the arena. As you move the tower, it must pass through several checkpoints to continue moving.
To move the tower, at least one player needs to be standing on it. Inking the sides of the tower will allow you to swim to the platform that needs to be occupied to move the tower. The tower moves at the same speed regardless of how many players are on it, but it will clear checkpoints faster with more players.
At a checkpoint, you must maintain control of the tower for several seconds as the checkpoint is cleared. During this time, the tower will not move until the checkpoint is cleared, making you more vulnerable to enemy attacks. After clearing a checkpoint, you won't need to clear it again if the tower moves back.
If there are no players standing on the tower for a few seconds, it will automatically start moving back to its center point.
Tower Control matches have a five-minute time limit, and the team that moved the tower the furthest in that limit will
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