Spider-Man is finally on PC — and it might be the greatest decision Sony has made to expand its outreach. If the headline didn't give it away, I'm talking about Marvel's Spider-Man Remastered, the updated next-gen version of the 2018 award-winning title. As someone who doesn't own a PlayStation console, this is quite eventful — being able to experience the iconic web slinger's escapades first-hand, albeit a few years past its relevance. The friendly neighbourhood Spider-Man swings onto PC this week, bringing with it a range of graphical options that the PS5 and PS4 lack. Co-developed by Insomniac Games, this version comes with high-resolution assets, support for ultra-wide screens, and ray-tracing out of the box. This is in addition to the diverse peripheral controls designed solely for PC gamers.
Having had the pleasure of playing Spider-Man Remastered ahead of launch, here's what I think of it. Full disclosure: I have never played the original game on PS4 or PS5, or even watched walkthroughs on YouTube. So as you'll see in the review below, I will gradually take you through personal experiences during gameplay.
The PC version of Spider-Man Remastered is a basic port, offering a slightly refined affair with overhauled graphics. You play as the titular spandex-wearing superhero and swing around town, facing multiple baddies hailing from the Marvel universe. Those on PC can compare this experience to Rocksteady's Batman: Arkham franchise, whose blueprints and inspiration can be seen sprinkled throughout.
Insomniac has offered full keyboard and mouse controls with Spider-Man Remastered on PC, with button-mapping to suit your convenience. The default layout is intuitive for the most part, except for the dodge button, which
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