I'm only 3 hours into the game, and so far it's outstanding. The reason why I'm writing a review already is the sheer amount of unfair reviewsI'm only 3 hours into the game, and so far it's outstanding. The reason why I'm writing a review already is the sheer amount of unfair reviews spreading outright falsities about the game.
One user complained about the stick controls being to sensitive, even though you can switch to d-pad controls, and the stick controls feel pretty much the same as in any other 2D platformer. Another user complained that the game locks you into the second area until you've cleared it, which is total BS, because you can fast travel to any previously visited checkpoint at any time. Loads of people (including critics) are complaining about the high difficulty...
Sheesh, is it that time again? The game is not -THAT- hard (so far), it has 3 difficulty settings, what else do you want? It's nowhere near as difficult as Sekiro, for example. The bosses may appear unbeatable at first, but once you've learned their patterns they become reasonably easy. Another common complaint was that the game has "tons of lost inputs".
This has happened to me very rarely and so far hasn't been an issue at all, let alone one that justifies such harsh reviews. All in all, if you ignore the whining of a bunch of easily frustrated kiddies, you're left with a rock-solid game here, that brings you right back to the good old days of Secret of Mana and the likes... Which even Square Enix has failed to do with their recent Secret of Mana / Trials of Mana releases.
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