Casting spells can turn the tide of battle in Songs Of Conquest. Whether you're bolstering your allies, creating obstacles for your opponents to contend with, or just unleashing mystical attacks on the enemy, a well-placed spell often means the difference between victory and defeat.
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The game's magic system takes a little getting used to, especially since it affects not only your tactics but your overall army composition. Each faction has types of spells they can cast more reliably than others, and getting the spells you need forms a key part of the game's overall strategy.
Songs Of Conquest is currently in early access. As such, the game may undergo significant changes during the development process. The contents of this guide are subject to change.
Every Wielder in Songs Of Conquest has access to the same spells during battle, provided they have the necessary Essence to cast them. All the spells in the game are listed in the Spellbook, which can be accessed at any time by clicking the scroll icon. From here, you can see the costs and effects of every spell.
Spells are divided into six categories - one for each type of Essence, and a sixth for spells that draw from multiple Essences. As Wielders level up, they may gain skills that enhance their proficiency with a given Essence type. Not only will they begin to generate that type of Essence on their own at the start of each round, but their spells using their preferred Essence type will be more powerful.
When you bring up the Spellbook, it shows the spells' effects as cast by the currently-selected Wielder. This helps you assess a given Wielder's capabilities, as leveling up an Essence skill can make a spell much
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