Starfield, coming out this November, will be Bethesda's first foray into in-game space travel.
This is also Bethesda's first new IP in 25 years, and their effort to redeem their reputation to pre-Fallout 76 days is palpable. This includes an actual team visit to SpaceX to draw inspiration, as well as aligning the release date with that of Skyrim, their latest magnum opus.
Over a decade after its release, Skyrim continues to have a much larger following than Starfield. The largest possible factor behind its cultural immortality is its bustling modding scene.
The colossal Skyrim modding community accounts for the highest amount of traffic on Nexusmods, with the total tally between the two versions (Legendary Edition and Special Edition) exceeding a hundred thousand mods. For reference, this is twice as many as Fallout 4's tally of individual unique mods hosted on the same platform.
On-brand with the adage of Skyrim having a mod about everything under the sun, their influence reached outer space before Starfield was even announced.
Enter Aethernautics, a mod that introduces space travel to the world of Elder Scrolls.
As eccentric and anachronistic as it may sound, Aethernautics does not contradict the Elder Scrolls lore, other than the fact that it is non-canon. The 'outer space' featured in the mod is Aetherius, or the realm of the divines.
Unlike the sci-fi space of Starfield, though, Aetherius is set in a completely different realm or causality from the plane of the mortals, or Mundus. As the Imperial Geographical Society explains in their Pocket Guide to The Empire series of booklets,
The mod is from author Trainwiz, otherwise known for his compelling quest mods like Brhuce Hammar - Legacy and The Wheels of Lull. In fact,
Read more on sportskeeda.com