In a recent tweet, the artist behind Silent Hill 2's Pyramid Head expresses a sense of regret over his iconic creation. The instantly recognizable gaming icon has appeared in the best-selling Konami franchise several times over the years after being introduced in James Sunderland's story. The character has been mostly absent from the gaming landscape following publisher Konami's shift away from core gaming and towards microtransactions and NFTs, a move that was recently criticized by PlatinumGames CEO Hideki Kamiya.
Meant to represent feelings of guilt and shame possessed by James Sunderland, Pyramid Head was scorched into the minds of countless gamers after it showed up in 2001's Silent Hill 2. Although the monster was very clearly and directly tied to the psyche of Sunderland, its icon status, powerful image, and widespread popularity among horror fans prompted Konami to carry Pyramid Head over to other games in the franchise, and even the Silent Hill movies. Due to (or perhaps in spite of) the Pyramid Head's repeated appearances, it became nearly synonymous with the franchise and continues to be one of the strongest pieces of Silent Hill iconography to this day. Even modern horror games like Dead by Daylight can feature Pyramid Head.
Related: The Next Silent Hill Movie Should Focus On The Second Game's Maria
Masahiro Ito, a now-freelance artist who originally envisioned the design of Pyramid Head, recently expressed some negative feelings related to Pyramid Head in a Tweet. The somewhat vague Tweet is not expanded upon by Ito, who sent a follow-up Tweet stating "I don't tweet the reason". Ito did, however, explain that his regret is not related to any issues with royalties or merchandising rights surrounding the
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