Amazon and Smilegate have shared a message with Lost Ark's players, following growing concerns within its community that the game was beginning to feel «pay-to-win».
«Launching Lost Ark in the west has been a wonderful, humbling, and great learning experience for us at Amazon Games and Smilegate RPG.
»Our journey has been filled with late nights, creative problem solving, hopping into western servers to play together, and now, looking ahead at things to come. As we continue to learn from our players' feedback and dive into data, our goal is to remain transparent (sometimes brutally so) with our players," the developers wrote.
This brought the narrative to Argos.
Argos is a Lost Ark boss that was added in the March update and players must defeat him when they enter the Abyss Raid. However, Amazon and Smilegate disclosed that multiple players have raised concerns about Argos' March release.
Amazon and Smilegate revealed a large portion of players had yet to make it through Tier 3 and as such the general feedback was that Lost Ark had begun to feel «Pay-to-Win».
«We never wanted players to feel rushed in their quest to hit item level 1370,» the developers wrote.
«We considered having Argos available at launch, but viewed the Abyss Raid as an important steppingstone, helping bridge the gap to end-game activities that have yet to be released in the Western version of Lost Ark».
Amazon and Smilegate go on to admit they made a mistake releasing their March update so soon after the game's launch, citing data from Smilegate's previous launches as the reason for overestimating player progression.
Amazon and Smilegate have both acknowledged that they got a touch overexcited with Lost Ark's release and apologised for the confusion
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