When it comes to entertainment, we are obsessed with the past. Capitalising on nostalgia through the creation of sequels, prequels, remakes, and remasters has become normality because conjuring up new ideas and daring to break new ground is too risky, and we’re far too comfortable revisiting characters and worlds we already know and love.
I’m a part of this reality - we all are - and will always be smitten with ambitious reimaginings like Final Fantasy 7 Remake or platforming revivals in the form of Crash Bandicoot 4: It’s About Time and Spyro’s Reignited Trilogy. These are all welcome experiences, and serve a purpose by introducing beloved characters and universes to a whole new generation of players while ensuring they remain preserved for the years to come.
Related: Final Fantasy 9 Doesn’t Need A Remake, It Needs A Sequel
Remakes and remasters have a place, and we shouldn’t begrudge them, but it’s equally important to recognise how nostalgia can become a cynical weapon to abuse our admiration for certain media and morph it into a corporate carrot to dangle before our obedient little mouths. I may sound a little aggressive, but it has become abundantly clear in recent years that so many developers and publishers don’t pay their back catalogues enough respect.
Remasters are often thrown out with little care for the original games to capitalise on our existing love and little else. We can choose between this or emulation, so often we make a purchase. I wish the real picture was more appealing, but it isn’t, and we’ll likely forever be stuck between reissues crafted with genuine care and others that are spewed forth to earn a few pennies before we all forget about them. Games as an artistic medium deserve better, but
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