Sifu developer Sloclap has told an industry accessibility advocate that the studio is committed to bringing new accessibility features to the fighting game, including difficulty modes.
Though co-founder Pierre Tarno stopped short of confirming when, exactly, the new features might be available, Can I Play That?'s Steve Saylor tweeted the "break[ing] news" that the post-launch updates will include better captions, high contrast mode (right now it only works on PC following a bug on console), and - perhaps most interestingly - difficulty modes.
Saylor explained that "both easier and harder" modes are on the way, not dissimilar to "Metroid Dread's update".
Hey! So it's weird I get to help break news but yes #Sifu is getting #accessibility updates post-launch.- Better captions- High Contrast Mode on PS4/5 (was on PC, but not PS4/5 at launch due to a bug)- Difficulty Modes. Both easier & harder, similar to Metroid Dread's update. https://t.co/9pFTOmfvnRFebruary 11, 2022
The difficulty modes, in particular, are attracting attention on social media, with some respondents delighted at the opportunity to try an easier - or even harder - mode, whilst others are seemingly unhappy at the development to make the game easier for some people.
Not sure what to think of Sifu just yet? Well, check out GamesRadar+'s Sifu review.
"Sifu's combat isn't just fun, it's satisfying and addictive, it's nuanced and intuitive, it oozes charisma and it's damn challenging – all the while powered, for the most part, by just four buttons: light attack, strong attack, block and dodge," we said, awarding the game 4.5 stars out of 5.
"Still, players can expect to unleash over 150 moves through a variety of combos – many of which harness the special
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