Wizards of the Coast says that it's working on another edition of Dungeons & Dragons, meaning change is on the horizon for fans of the acclaimed tabletop RPG. However, this promised 6th edition may not change the game as drastically as previous editions, since 6e is meant to be compatible with the currently thriving 5e. In other words, Dungeons & Dragons fans likely won't have to learn many new rules in the near future. While that makes things easier for 5e fans, it does raise questions about how much new content Wizards of the Coast will be able to introduce, especially in the area of new classes.
Every previous edition of Dungeons & Dragons features its own roster of classes, using the rule change to shake up the player character options. 6e is bound to do something similar, possibly reworking several well-established D&D 5e classes, but if it's still relying on 5e's class list on the whole, then there may not be much room for wholly new class options. While there are a variety of areas for growth within D&D's current class roster, there are also design elements that may make adding new classes difficult. Wizards of the Coast will have to walk a fine line if it wants to expand the D&D class list.
How Dungeons and Dragons 6E Could Improve 5E's Bard Class
The current list of classes available in Dungeons & Dragons 5e has plenty of gaps left to be filled by 6e. 5e still lacks a Constitution-based class, for instance, and while the Artificer adds a valuable new Intelligence-based option, there's still room to add some creative new classes based on Intelligence, whether they're also magical like a Wizard or a martial support class like a Tactician. Wizards of the Coast could also introduce new half-casters to D&D in 6e. Much
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