Today's release of the Game Developers Conference State of the Industry Report gives us another look at developer interest in blockchain game technology. Or more specifically, the lack of interest.
Let's run through the numbers, shall we? Across 2,300 surveyed developers (with a +/-3 percent margin of error), 75 percent of survey respondents said their studio was "not interested" in using blockchain technology. 16 percent indicated their studio was "somewhat interested," 7 percent said their studio was "very interested," and 2 percent said they were already using it.
That comes out to about a 25/75 division between studios interested in/actively using the technology versus studios not interested in it. If those numbers seem familiar, that's because in the 2022 State of the Industry report, 28 percent of respondents indicated studio interest in the technology, with 70-ish percent saying they were not interested.
The shift in interest is within the survey's 3 percent margin of error, so it might be premature to call this a decline. What we can say at the very least is that after three to four years of hype in big investment...developers still don't seem that interested in using blockchain tech for games.
Are there chances this trend could reverse? Doubtful. Here's why:
2023's State of the Industry report provides a little extra data on how developers are thinking about using blockchain in games. 2022 gave plenty of reason for developers to shift their opinions on the use of the technology. For those concerned about the environmental impact of NFTs, Ethereum did complete its transition to using proof-of-stake computing, which lowered the carbon dioxide output of computers minting NFTs.
And for developers who thought blockchain
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