Earlier this year, Russia invaded Ukraine. In response, companies and countries across the world implemented sanctions to block trade and travel to and from Russia. This was in a bid to apply pressure and, as it did with many industries, it left an impact on gaming. But for Halo Infinite specifically, it meant that a key part of its map development was axed.
Anonymous sources told Windows Central that developer 343 Industries was working alongside the Russian team Sperasoft, a part of Keywords. It's a support studio that helps out with QA, technical support, and art, but not just at 343 Industries—it helps several studios across the industry such as Ubisoft.
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For Halo Infinite, it helped by "blocking out" multiplayer maps using concept art provided by 343 Industries. Another team took these blocks and "arted [them] out" with complete assets. However, with 343 Industries no longer able to use Sperasoft's Russian team, this key part of map development was lost, worsening internal delays.
It's not the only big delay to come from Russia's invasion either. Stalker 2 was met with a seven-month delay, aiming to launch on December 8, but was again delayed to 2023. This is because the team had to relocate development to the Czech Republic which meant that production didn't start again until late May.
It's also not the only big delay to come from Halo Infinite. Fans are eagerly awaiting co-op campaign, a Halo staple. Right now, you can only experience Master Chief's story by your lonesome, unless you manage to mod your game to let your friend jump in with a second controller, but 343 Industries is working on implementing co-op support. However,
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