Players have been experiencing a problem in Valorant which has them getting the same couple of maps over and over again. This little hiccup with map randomization has been ongoing for years now. The studio behind the game, Riot, appears to have finally fixed the issue, but the problem was apparently much more difficult to solve than anyone could have anticipated.
"A common sentiment that we’ve seen in the past is frustration when you encounter the same map multiple games in a row," Member of the Competitive Team on Valorant Brian Chang said in a statement on the matter. "In a recent survey, over a third of Valorant players responded that it is 'extremely frustrating' to encounter the same map multiple times in a row.”
RELATED: Sinatraa Being Welcomed Back To Valorant Esports Sets A Dangerous Precedent
Chang noted that Valorant has been experiencing a problem with “map diversity” over the years. "Playing the same map gets stale quickly and limits the type of challenges that you face in the game. As a result, we wanted to make sure that we could improve the diversity of maps played without compromising the health of matchmaking by influencing things like queue times or match balance."
When the game was released back in 2020, map selection was totally random, so players had a one in four chance of getting a given level. Valorant launched with only four maps. Riot went on to implement a "pseudo-random" system shortly afterwards in addition to adding several more maps. This definitely made things better, but the problem still remained. According to a survey carried out by the company earlier this year, 67 percent of players believed they were “always” or “often” given the same handful of maps.
The survey results led Riot to
Read more on thegamer.com