Kanto is a magical place in Pokemon. It’s also a real place in Japan, but we’re particularly interested in the Pokemon version here. I have always held Kanto near to me as a setting, even if I prefer the Johto-based titles and have played dozens of games with more obviously developed settings, I have found myself returning, time and time again, to Kanto. That’s why I set off on my journey to explore Kanto as a tourist, wandering the region at a glacial place, writing about one step of the journey each week.
The point of this, rather than to see Kanto as a staging ground for Pokemon battles, was to try to see it as a real place. To see the sights and to drink in the stories. Some often-overlooked places have proved to be unexpectedly deep, while some of the classic locations have been surprisingly shallow. This page is the base of operations - if my weekly columns are postcards from the edge, this is the scrapbook they are pasted into. Whatever time you joined me on my journey, you’ll be able to find everything you missed right here.
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The first step on the journey was not a step at all. I suppose you might think of it as a collection of thoughts I had on the plane over to Kanto, a metaphor that almost works before you remember this is the story of a ten year old boy leaving home for the first time. Plus, Kanto has no airport. Basically, before setting off, I took a week to collect my thoughts and write about why this journey meant something to me, and why it was worth undertaking.
My actual first step on the journey came a week later, when I finally set foot outside of my house - but not out of my hometown yet. Pallet Town feels like the perfect start to my Pokemon journey, and its rich, cozy feel sets the tone
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