Sable is a game where the gameplay feels at odds with the atmosphere it’s trying to create.
While there are great moments of quiet reflection, stunning scenery and a colour palette that it’s hard to overpraise, Sable is let down by a central gameplay mechanic that disrupts any zen you might achieve. A confusing quest structure and performance issues also plague a game that’s an unending treat to look at in screenshots, but when the action begins, so do the problems.
Nothing ruins my enjoyment of
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