Diablo Immortal has indeed been a wild ride. Blizzard could have announced it as one of the first things at BlizzCon 2018 (instead of the closer), and tease an eventual PC port, and read the room and resisted the urge to play up the mobile-only nature of the game in a room full of PC players. Alas, new Blizzard has made quite a few mistakes (some PR-related, some on a game design level, and some on a legal scale), so it’s par for the course.
But in the end, the decidedly not mobile exclusive Diablo Immortal didn’t end up nearly as bad as some expected.
Diablo Immortal (Android, iOS [tested on an iPhone 11], PC)Developer: Blizzard, NetEasePublisher: BlizzardReleased: June 2, 2022MSRP: Free-to-play
To be clear, we only had early access to the mobile version of the game, but you can preload the PC port as we speak. Here are the character classes available right now, which are heavily skewed toward Diablo 3:
Once you pick your class and gender, you’re off to a very brief menu where you can change how your person looks a smidge. It’s a welcome departure from the non-customizable nature of prior Diablo games, as you can kinda-sorta “make the character yours” with some limited options (a few hairstyles, color swaps).
Story-wise, things are extremely light, and are cleverly framed as “that side story that could have happened at any time [between Diablo 2 and 3].” Tyrael, series famous Archangel, “sacrifices himself” to shatter the evil Worldstone relic, and as a result, corruption starts to plague the land. It’s up to you (yep, you!) to stop it and fight off a bunch of minions that conveniently spawn out of the broken shards. Anything that happens can be dismissed in terms of the bigger picture — especially as it pertains to
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