On paper, Halo in an open-world setup feels like a perfect marriage.
Even though previous Halo entries were very much linear games, their best moments featured sprawling environments, beautiful vistas and the agency to jump in a Warthog and tear off in your own direction. The shift to a large, freeform map potentially offers a world full of Halo’s best bits.
This series has always been about the sandbox and manipulating its sublime combat loops – shoot! Grenade! Punch! – with freedom and panache.
Read more on videogameschronicle.com