All competitive shooters have to be concerned with latency, and it's no different with Apex Legends. Nobody likes being matched against a player with a high ping as they'll often teleport around the map like an impossible-to-hit ghost.
So to keep things healthy at the highest levels of Apex Legends, Respawn Entertainment ran a little experiment recently. The experiment was locking players in Masters and Predators to the lowest-latency datacenter available to the party leader for a period of two
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