Remedy has recently shared more information about Codename Condor, its upcoming co-op Control spin-off. It was already known that the next entry in the Control franchise would be a live service title, but now Remedy shared some details about its premise and development, revealing that it will not be a free-to-play game.
Control was originally released by Remedy Entertainment and 505 Games back in 2019. Set in the same universe as Alan Wake, Control was quickly praised by both gamers and critics due to its unique gameplay and engaging story. At the moment, Control does not have an official sequel, but the upcoming Codename Condor is set to explore more of the game’s themes and locations.
Now, as spotted on Remedy’s financial reports by VGC, Remedy shared more details about its upcoming Control spin-off. According to the studio, the game has a budget of around $27 million, and it’s being built with Remedy’s in-house Northlight engine, which was also used for Alan Wake 2. The title is in pre-production right now and will be released for PC, PS5, and Xbox Series X/S. Also, it will not be a free-to-play game, as Remedy confirmed that it will have “a lower initial price point” than the average AAA game, but will bring the company more revenue with updates, full-blown expansions, and possibly microtransactions.
The combination of microtransactions and the need to buy the game may not please some players, but Codename Condor will be a part of Remedy’s shared universe, so it’s likely that it will interest fans. According to Remedy, the story of Codename Condor will happen after the events of Control. In the story, players will explore the depths of the Oldest House, a place where “dangerous supernatural forces” are active.
This news comes on the heels of Control’s IP acquisition by Remedy Entertainment. Last month, Remedy announced that it had finally made a deal with the publisher 505 Games and that it has the full rights to the Control franchise now.
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