Last week, I opened my preview of Tiny Tina's Wonderlands by writing about what a strange concept the game itself was. It's one thing for a popular series to get its own spin-off, but this isn't quite a regular Borderlands spin-off, it's a sequel to the Borderlands 2 DLC Tiny Tina's Assault on Dragon Keep, which merges the worlds of Borderlands and Dungeons & Dragons together. I compared it to two of the biggest and best DLC packs of all time, namely Red Dead Redemption's Undead Nightmare and Mass Effect 3's Citadel Pack, and suggested that neither of those would ever get a full blown game, making Gearbox's decision to build an IP around its most popular IP all the weirder. However, in the week since, I've continued to think about it - we should have a full Red Dead Undead game.
Undead Nightmare and Tiny Tina’s Wonderlands are much more closely related than Mass Effect’s Citadel Pack. In Mass Effect, you play through an extension of the game’s story. It begins as a side mission with some combat, but then grows into a party (and subsequent hangover) with all of your previous crewmates. It’s pure, unadulterated fan service, but it also adds some depth to the story. Jack is such a powerful part of Mass Effect 3 because she tells the story behind the story. The humanity that goes into saving the world. The Citadel lets you explore another side of everybody and provides you with some much needed downtime.
Related: Guarma Is One Of The Best Bits In Red Dead Redemption 2
Most importantly (at least as far as this comparison goes), the Citadel DLC actually happened. Well, I mean, none of them actually actually happened, but the Citadel is a canon part of the Mass Effect 3 storyline and considered an essential part of any trilogy
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