Persona 4 Arena ULTIMAX is a return to form for me, and it brings a lot of nostalgia for me alongside welcome updates. When Persona 4 Arena launched, I spent many hours with my friends, anytime I was home to play for hours, or we’d play online.
Atlus and Arc System Works have come together to knock it out of the park with an excellent experience. While there are minor issues with the game, they pale compared to everything done right by Persona 4 Arena ULTIMAX.
As a fighting game fan and a Persona fan, it’s everything I hoped it would be.
Unlike many other fighting games, Persona 4 Arena ULTIMAX doesn’t skimp on the story mode. It’s a separate mode from the Arcade, Online, and different modes in Persona 4 Arena ULTIMAX.
The story plays like a Visual Novel, where the player experiences stories built around Persona 3 and Persona 4 characters.
The player doesn’t pick a character and play their story. They experience the whole thing all at once. This means having to play as characters the player may not use often. It can be a great way to try and learn someone new, or they can use Auto Battle instead, which is fine.
The story is broken up into three parts
Not everyone cares about the story, and while I won’t spoil it, I want to say I love it. It genuinely felt like a Persona experience. For fighting game fans who don’t care about the story, that’s fine. They don’t even have to touch story mode. Players don’t have to unlock characters to use online.
Speaking of characters, the game has 21, with three new ones added: Sho Minazuki (Persona 4 Arena ULTIMAX), Yukari Takeba (Persona 3), and Junpei Iori (Persona 3)!
For fans of Persona 4 Arena, Persona 4 Arena ULTIMAX brings an improved version of the game to life. To the point, it’s the
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