"He bought a house, two yachts, over 10 cars including multiple AMGs, Land Rovers and Dodge SRTs. He also bought a fairground ride and a haulage firm. He had no interest [in reinvesting] to make more games." - former Oovee Games employee Reece Bolton, referring to CEO Zane Saxton
IGN reporter Rebekah Valentine has one hell of a follow-up to a report our former colleague Alex Wawro first dug into in 2016. Valentine's report centers on the saga of Spintires, a modestly successful off-roading game from 2014 that is now at the center of a legal dispute between Oovee Games, Saber Interactive, and maybe also IMGN.pro. (Eurogamer did its own investigation into this legal mess back in June.)
After Spintires found its audience in 2014, all the parties locked up in business deals around the game began to behave what one might call irresponsibly. According to one former employee, CEO Zane Saxton's spending habits may have railroaded the studio into a muddy legal battle it couldn't force its way out of.
When we last checked in on this story, fans were speculating that a series of crippling bugs left in the original Spintires were left by game creator Pavel Zagrebelnyy as sabotage for delayed and unfulfilled payments from Oovee. Both he and Oovee ultimately denied that any sabotage took place, but each blamed the other for the bugs.
Did the public conflict lead to a healthy resolution and a continued success for Oovee? No.
As Valentine documents, the British developer soon found itself in a legal battle with Saber Interactive, who may have had plenty of reason to get into a legal tussle over the rights to Spintires. At the outset of Valentine's reporting, Oovee representatives seem to have cast themselves as victims of a corporation
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