Resident Evil 4 is a game that really doesn't need a remake, but the fact that one is coming is awesome, regardless. With its tight design, its history of being ported to every system under the sun, and modern design and accessibility, Resident Evil 4 genuinely doesn't need the same kind of «from the ground up» style remake afforded to the previous three entries. That having been said, it's still cool that one is happening anyway.
Capcom announced an official remake of Resident Evil 4 during PlayStation's most recent State of Play event.Resident Evil 4 is considered by many to be the best in the entire series, notable for completely overhauling the gameplay of the previous three entries, as well as leaning hard into the inherent campiness that was always present in the series. The Ethan Winters-led Resident Evil 7 and RE Village would later do the same for the gameplay status quo introduced by RE4.
Related: How Resident Evil 4 VR Channels RE4's Beloved Wii Edition
There are many reasons not to remake Resident Evil 4. These reasons have less to do with whether it'll be good or not and more to do with how unnecessary it would be. However, rebuilding Resident Evil 4 the same way the original trilogy was is just too good an idea to dismiss. If Capcom is going to continue porting this game to every system on the market, it may as well remake it.
What's most surprising about Resident Evil 4 is how solidly built it is, even all these years later. It feels like a modern game, with Resident Evil 4's bosses and locations in particular showing very little wear in the years since its initial release. Shifting from a third-person fixed camera to an over-the-shoulder pov was such a natural evolution of the original gameplay formula,
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