We conducted some exclusive recon on all the new updates for Year 7 of Rainbow Six Siege. Here are top takeaways from our debriefing session with Alex Karpazis, Creative Director of the franchise, with insight on what you can expect to excite in Year 7.
A big addition that should make jumping into Siege a smoother experience for beginners is the new game mode, Team Deathmatch. It features five-on-five gameplay and no special abilities. “We’ve been asked about this kind of game mode for a while and we’re super happy to ship it in Season 1,” Karpazis revealed. “Team Deathmatch is a lot more approachable for new players to understand how our gun handling reacts and how destruction works in the game.”
In Season 2, you’ll start seeing signs of a new Reputation System—a behind-the-scenes monitor that has been quietly active for about a year. “It highlights players who are positive in the Siege community, while making sure we have the proper tools to address cheaters and toxicity in our game, where we have a zero-tolerance rule,” Karpazis said.
Phase 2 of the Reputation System is slated to launch in Season 3; it screens for inappropriate voice and in-game chat violations and makes sure that players who abuse those systems don’t have access until they appropriately change. “In Season 4, you’ll see a Reputation System in full that can reward players for good behavior and features a more robust mechanism for penalizing or banning players for toxicity or cheating,” he vowed.
Ubisoft is making it easier than ever to start playing Rainbow Six Siege with new additions in the form of in-game Operator Guides and shooting range. “We laid a lot of groundwork in Year 6, but a lot of these things come alive in Year 7, which is why it makes this
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