Star Citizen is one of the most ambitious gaming projects of all time. It is not only the second-highest crowdfunded project of all time, but it also holds the distinction of being the single most expensive video game ever developed. Though part of the reason for its costly development is the sheer amount of features that Star Citizen promises to implement, a more important reason is that the project has been in development for more than a decade.
As Star Citizen enters another year of development in 2022, it is settling into the esteemed company of games like Diablo 3 andDuke Nukem Forever atop the longest development times in gaming history. The important difference between Star Citizen and its peers is the aforementioned fact that Star Citizen is buoyed by a huge crowdfunding effort meaning that fans of the project are literally the ones footing the bill. For this reason alone, it's important to take Star Citizen to task and put its lengthy development timeline into perspective.
Star Citizen Throws Shade at Players Upset About Dropped Roadmap Features
Star Citizen began development back in 2011—disregarding pre-development in 2010—which means that 2022 marks 11 total years in development. If hypothetically,Star Citizen had started development back in 1998 on the same day that the first Metal Gear Solid game was released, fans would still be waiting for the project to finish well after Metal Gear Solid 4: Guns of the Patriots had been released. In fact, the period between these titles is only 9 years and 9 months, meaning that Star Citizen is already a year beyond this comparison.
While exact figures for all the titles in the Metal Gear Solid series are difficult to ascertain, the most expensive development was Metal Gear
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